One district. Three contracts. Get the job done and collect your credits.

Work as an independent bounty hunter in a sci-fi megacity. Take a contract from Vessa at your garage, summon your hover speeder, and ride out to confront armed gangs and rival hunters.

Combat combines tab targeting, an ability bar, cooldowns and heat management. Chain laser-pistol shots with wrist missiles, disabling darts, a jet-powered charge and a retractable wrist blade. Interrupt dangerous attacks and time your shield recharge to survive tougher opponents.

This playable prototype includes three replayable contracts: take down an enforcer, recover stolen equipment, and settle a score with a rival hunter. Practice on training dummies, inspect your damage breakdown, and try a better ability sequence on your next run.

Chunky low-poly characters, neon signs and elevated roads give the district a retro sci-fi look.

Keyboard and mouse required. Fullscreen recommended. Progress lasts for the current session; refreshing starts a new game.

Quick controls: W/S move, A/D turn, Q/E strafe, Space jump. Tab selects targets; number-row keys activate abilities. F interacts, J opens contracts, Z summons your speeder, and L opens the damage breakdown.

Start by opening the contract board with J, or warm up in the training bay west of the garage.

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